Features

Lands commands can be grouped as follows:

1.- Vegetation Element Insertion
2.- Civil Work Elements
3.- Terrain Modeling
4.- Watering System
5.- Documentation
6.- Editing
7.- Utilities
8.- Animations and Virtual Tours
9.- Render Plug-in  Lands Studio 

Plant (View video)
Inserts species to locate isolated specimens or small groups.

Plant Row (View video)
Distributes specimens along a line, polyline, arc or spline in two ways: specifying the number of trees or specifying the distance among them.

Forest (View video)
Randomly distributes a specific number of specimens selecting a closed boundary or a hatch pattern.

Shrub
Automatically inserts shrubs specifying the distribution mode: linear meter, square meter or array.

Parterre
Selects a specific parterre and inserts it in a user-defined boundary (irregular).

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Dwarf Wall/Hedge (View video)
Inserts rectangular section walls, both straight and curved, that will be used to divide the garden or park into sectors for different uses.

Fence
Inserts fences and allows to customize component elements, such as distances among elements.

Stair (View video)
Generates stairs along an axis and includes settings to specify the slab dimensions and longitudinal and vertical distance between slabs.

Path
Paths, curbs and sidewalks will be generated by extruding a profile curve along an axis.

Facade
Generates a facade with openings from polylines and closed boundaries.

Element Row
Arrays blocks along a curve o polyline.

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Pick/Delete Mesh Boundaries (View video)
Specifies a closed boundary to define the mesh boundary.

Add New Contour Curves (View video)
Selects contour curves that were not part of the mesh initially.

Add Gap
Creates a gap in the mesh from a closed boundary.

Add Clearing (View video)
Generates clearings in the mesh created after specifying its angle.

Change Clearing Angle
Once a clearing has been made on the terrain, you can modify the slope you want to give it.

Delete Contour Curve
Deletes contour curves previously inserted.

Calculate Volume
You can calculate the land movement which corresponds to the volume of the clearing and the percentage of hollows in the terrain.

Divide Terrain Mesh (View video)
Divides in submeshes the tridimensional mesh generated with the Terrain command.

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Sprinkler Insertion and Definition
Inserts sprinklers after specifying its basic features.

Pipe Insertion and Definition
Inserts pipes after selecting and specifying its basic features.

Generate Sprinkler Array (View video)
Allows sprinklers to be distributed in a square or triangular array.

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Automatic listing generation for:
plants, urban furniture, sprinklers, pipes and zoning. (View video)

Automatic update of every listing
If a tree is added or deleted, the information in the table will be updated when it is specified.

Listing export to excel or html
Listings created by Lands can be exported to Excel so that they can be opened from a cost estimating software.

Tag Plants (View video)
Each plant can have a tag specifying the ID or Species code and the number of specimens inserted.

Level Dimension Insertion
Inserts the block that specifies the terrain Z dimension in a point on the plane.

Space Zoning
Inserts different hatch patterns with a user-defined scale to distinguish different regions in the green area. It also adds a label specifying the area.

Dimension (View video)
You can specify the coordinates where the trees are located based on previously defined axes.

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2D/3D Block Converter
Changes the block display from 2D to 3D (or the opposite) as needed for the plane representation.

Adjust Elevation
Moves one or more elements along Z axis keeping the other two coordinates fixed.

Adjust to Zero Dimension:
After selecting some elements, it changes their Z coordinate to Z=0.

Show/Hide Control Curves
Shows control curves to be able to modify the position of any of the points.

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Superhatch
Inserts photographic shading in a closed area.

Database Icon (View video)
From this new icon you can access the plant list to print tabs with documentation.

Block Library (View video)
You can preview and insert 2D and 3D blocks into the drawing area.

Species Manager
Manages the display of the plants inserted in the project.

Layer Manager
Manages different layer states. There is a group of layers where you can specify if each layer is on, off, locked… The changes can be saved or modified when needed.

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Player (View video)
Plays the animation in real time on the AutoCAD viewport.

Path (View video)
Sets a path for the camera movement.

Target point
Sets the camera target point, which can be a single point, a curve or the movement direction.

Speed (View video)
Sets the camera movement speed. It can be directly defined in kilometres per hour, or indirectly by specifying the duration of the animation, i.e. the time it takes for the camera to traverse the path defined.

Lens length, yaw, pitch, and roll
Controls the remaining camera settings during animations.

Daylight (View video)
Performs sun study animations throughout the day and how the sun affects the landscape.

Seasonal change of the plants  Lands Studio 
It simulates color changes and falling of leaves, blossom of flowers, and fructification during the animation.

Plant growth (View video)  Lands Studio 
It simulates plant growth during the animation.

Wind  Lands Studio 
It configures wind intensity during the animation, which is reflected in the movement of tree branches.

Render (View video)
It generates an AVI file of the animation using the rendered frames. It allows you to select from among the different renderers.

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Render  Lands Studio 
AccuRender nXt is included as a renderer.

Realistic Plants and Parterres (View video)  Lands Studio 
AccuRender nXt plants and parterres can be used in Lands.

nXt Plant Libraries  Lands Studio 
An extensive library of AccuRender nXt plants associated with the Lands database species will be installed by default.

nXt Plant Editor with seasonality  Lands Studio 
It includes a specific Lands plant editor that allows the definition of the plant seasonal changes.

Photoreal animations (View video)  Lands Studio 
AccuRender nXt can be used as a renderer for animations.

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